Wednesday, 30 November 2011

Casting

Today we went out and did our first bit of filming for our two minute opening to our film. We chose two of our friends to be our actors as we knew it wouldn't be awkward ordering them about and it wouldn't be embarrasing for them to be acting in front of me and Emma. 

Our actors-
 

Olivia Baird-Piper playing HannahHannah is a normal average 16 year old girl, she likes to go out and socialise with her friends and by doing so she gets drunk. In this film Hannah, gets a little bit too drunk and gets taken but, who by?!  Hannah is the protagonist of my film. What I wish to portray through this character is the vulnerability of the young and intoxicated and that everyone is at risk even in a seemingly empty area. I plan to use handheld camera shots to show that Hannah is infact very drunk, also, when it comes to editing I will get a few shots as if they are from Hannah's viewpoint and use the dissolve tool so it makes the shots go in and out of focus. I'm planning on using shots that are at her level or above- if they are at her level then she will be doing the the normal get thing and if the shot is above her from a high angle it adds to the vulnerability of the character. 







                          Rhiannon Nother Carter playing the role of Alice. 
Alice is Hannah's best friend, who deserts her on the drunken night in which she gets taken, she doesn't play that big a part in the opening but, later on in the film I think I'd like to make her more relevant; possibly by her helping Hannah escape or hide?


1 comment:

  1. much more like it Livvy

    look at Brighton Rock (2010) which did seafront shots using Eastbourne pier and then added a lot of effects

    think how the location can create the atmosphere of threat or of events to happen - get lots of seafront shots using Hastings pier, unusual angles and close ups of beach groynes, debris, huts, boats, promenades, and all the buildings we get on a seafront - film masses and then look through for useful shots

    vary time of day - morning, evening and night

    search out a range of locations for where your character goes - ideally you'd have stills of where you'll shoot like a real location researcher would do

    ReplyDelete